Are you having a get-together with your adult pals when it starts to get monotonous and you want to spice it up? You need not seek any further since the King’s Cup drinking game will take care of things for you.
- Aces are for “waterfalls”:
- Two is for “you”:
- Three is for “me”:
- Four stands for “floor”:
- Five is for the “gents”:
- Six is for “ladies”:
- Seven represents “heaven”:
- Eight represents “Mate”:
- Nine is for “rhyme”:
- Ten is for "Never Have I Ever":
- Jack is "Make a Rule":
- Queen is for “Question Master”:
- The King is for “the King's Cup”:
The King’s Cup is a fantastic game that involves playing with just your best friend or up to ten of your closest buddies. A King’s Cup game can help revitalize stale relationships since it provides the players the opportunity to discuss topics they probably wouldn’t have on a typical day.
King’s Cup is the ideal game since it has simple rules and usually only requires a deck of cards and the drinks you have in hand (beer is normal).
To ensure that you don’t miss out on any of the excitement, keep in mind that each card in this game is connected to an action or mini-game that results in some entertaining competition.
Below, we’ll go through what you’ll need for the game and how to actually play it. There are many different types of beverages, so feel free to choose one that you and your fellow players will like.
However, endeavor to make sure you’re all above the legal drinking age as we don’t support binges and underage drinking. Don’t forget to give this a try on your next house party adventure.
King’s Cup Drinking Game Requirements
You need to have the essential items to play King’s Cup before you can start drinking. A deck of cards, a large cup ( the King’s Cup) for the middle of the table, and one to two beverages per participant are required.
You may use water or any other beverage of your choosing instead of alcohol, but it does make the activity more enjoyable. If you choose alcohol, however, we advise your drink isn’t too potent because you’ll likely be drinking a lot of it through the game.
King’s Cup Rules:
- A downward-facing deck of cards should be spread over an empty big cup (the “King’s Cup”) in order to play.
- Ensure every participant has the chosen drink in their hands. Each player draws a card, then performs the action listed on the cheat sheet. For instance, if a player pulls a 3, they must drink.
- All the players must drink if they draw a 5, etc. If you prefer, keep going until either the last king is drawn or there are no more cards to be turned over.
- Each player chooses a card from among the strewn cards in the table’s middle. Each card has an associated action, such as “me” for the three cards and “mate” for the eight cards. Enjoy the liberty to make it as you see fit.
- Each card has a different associated activity, and the following are the most typical King’s Cup guidelines and card interpretations:
Aces are for “waterfalls”:
Each individual at the table must guzzle their drink, beginning with the person who drew the Ace. Only after the player to their right has started drinking, and only after the player to their right has finished drinking, may each player stop. You cannot stop drinking until everyone at the table has stopped, so if you’re seated to the left of the person who drew the card, you must.
Two is for “you”:
A player may designate another player who then needs to drink if they draw a 2 (of any color or suit). The selected player is required to consume alcohol for a predetermined amount of time.
Three is for “me”:
If a player gets a 3, they are required to drink.
Four stands for “floor”:
Everyone at the table must swiftly reach down and touch the floor if a player draws a 4. Whoever touches the ground last drinks.
Five is for the “gents”:
All of the guys at the table are required to drink if a player draws a 5.
Six is for “ladies”:
All the females at the table are required to drink if a player pulls a 6.
Seven represents “heaven”:
Everyone at the table must swiftly raise both hands in the air if a player draws a 7. The one who does so last has to drink.
Eight represents “Mate”:
A player must choose a table mate who must drink whenever they do if they draw an 8, and vice versa. This continues up until a different person draws an 8. Each player must take one additional penalty drink if they neglect to drink while their “partner” is doing so.
Nine is for “rhyme”:
A player who draws a nine must choose and pronounce a word, such as “dog,” aloud. Each player must pronounce a term that rhymes with the original word, such as dug, bug, and so forth, in less than 5 seconds as they go clockwise. This continues around the table until a player is unable to come up with another rhyme. The player drinks.
Ten is for “Never Have I Ever”:
Every player at the table is required to raise three fingers whenever a player draws a 10. The player who drew the card must go first. They must start a phrase with “never have I ever…” and end it with something they have never done. They must drop a finger if other players at the table have already taken that specific action. The discussion is ongoing at the table. Whoever has the first player or players without any fingers left must drink.
Jack is “Make a Rule”:
If a player pulls a Jack, they can impose a rule that will be obeyed during the whole game. They may decide that no one is permitted to curse, that using the restroom is prohibited, or that no one is allowed to mention anyone’s first name. Anyone who violates the regulation is required to drink a punishment drink.
Queen is for “Question Master”:
A player becomes the Question Master if they are dealt a Queen. Everyone can only answer the Question Master’s questions with another question until another player draws a Queen. As an illustration, suppose Brian is the Question Master and asks John, what did you eat in the morning? Should John respond, “I ate risotto,” he must take a drink because he has not responded with a question, but rather, “should I not always eat risotto in the mornings?”
The King is for “the King’s Cup”:
Any beverages must be placed in the cup in the middle of the table when a player gets a King. The game is over when a player draws the fourth king, at which point they are required to consume whatever is in the cup. Kings may imply “complete your present drink” if you’re using a can, or you could create a different rule.
You’re prepared for your upcoming gathering now that you’re aware of the King’s Cup regulations! Again, drinking games may be a lot of fun but always drink responsibly and safely. Have fun!